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Maya 2019.1 リリースノート
Maya 又は Maya LT の2019.1バージョンはご自身のオートデスクアカウントからご取得ください。
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このドキュメントは2019.1で修正された項目並びに既知の問題です。
新機能に関しては2019.1新機能概要をご覧ください。
修正項目
Animation |
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Incorrect initialization of complex attribute structure causes crash on file open MAYA-96827 |
Invisibility Evaluator state does not always update MAYA-97994 |
Crash when baking key animation MAYA-97095 |
Butterworth filter undo is slow with large datasets MAYA-96545 |
Vertex and UV manipulation breaks on meshes with keys MAYA-96360 |
Interactive Bind Skin Tool: unable to shrink, move, or rotate the capsule MAYA-96918 |
Playback frame rate is slower than real-time if no other application than Maya is running MAYA-97108 |
NURBs evaluation crash with scenes containing animated surface modifiers MAYA-97525 |
Modifying deformer set confuses the connections MAYA-97681 |
Graph Editor: Retime tool cannot undo and leads to a crash MAYA-97988 |
Graph Editor: Euler filter is not processing sibling curves correctly MAYA-96934 |
Parallel Evaluation : Maya crashes when rendering frame 1 but not frame 20 MAYA-97115 |
Select Playbast/Options crashes using Black Magic drivers MAYA-52819 |
Image plane performance is slow on Mac OS X MAYA-96326 |
Cycle warning when editing vertices on a blend shape target MAYA-96448 |
Crash when selecting IK Control MAYA-96383 |
Using weightBlended skinning zeros all normals on mesh MAYA-96548 |
Cannot type in values for IK handle in Channel Box / Attribute Editor MAYA-97495 |
Maya graph editor hangs animating cameras MAYA-96740 |
Crash saving a file that has a HIK XML file using id 0 MAYA-97251 |
Joint orientations not evaluating properly MAYA-97619 |
Butterworth/Key Reducer filter : Enabling "Preserve Keys by Tangent" when "Preview" is on, causes a crash MAYA-96523 |
Incorrect Squash and Stretch behavior in DG Mode MAYA-97635 |
Keying NURBS with Vis Connections Freezes Application MAYA-98255 |
Joint rotate pivot does not move MAYA-98278 |
Crash creating proxy attributes MAYA-96743 |
Crash deleting nodes from simple rig MAYA-96043 |
Missing dependency propagation during graph construction causes crash during playback or scrubbing MAYA-97067 |
Transforming multiple selected controls connected to a character set does not work MAYA-97965 |
Foundation |
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Creating a set a second time duplicates the first set in the Outliner MAYA-97138 |
Missing sets in outliner when creating 10+ sets (or 2+ quick select sets) MAYA-97140 |
Incorrect Module path set with autoLoader.mll plugins MAYA-97183 |
Entering a backslash in the plugin manager search window causes it to become blank MAYA-96111 |
Creating node from PyMel fails after first instance MAYA-96995 |
Some python commands no longer auto-convert its parameters to strings MAYA-97841 |
Custom nodes (such as Mash waiter node) do not show in Outliner unless Searched MAYA-97142 |
Walk Tool Broken, Error: Line 1.47: "$walkToolMessage" is an undeclared variable. MAYA-96879 |
"File Save As" does not save to correct location (no longer defaults to the project location scenes directory, rather to the last location that was open) MAYA-97785 |
-importTimeRange "override" is not working MAYA-97528 |
V-Ray Sets missing (like displacement) in the Outliner MAYA-97199 |
A newly created character set does not appear in the Outliner MAYA-97141 |
referenceQuery: "Cannot find the associated namespace" after renaming reference namespace MAYA-93953 |
Memory corruption and crash when the garbage collector invoked from a thread cleans up widgets MAYA-97411 |
Dictionary Attributes not being stored as expected MAYA-98129 |
Blend shape targets lost when importing FBX MAYA-98158 |
Crash when calling exit() in mayapy without standalone.uninitialize() MAYA-98279 |
Crashing when importing .ABC files with extra attributes added MAYA-97947 |
Modeling |
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Mirror not working properly in -Z axis MAYA-98149 |
Maya crashes opening scene where polyPinUV history was previously deleted MAYA-96987 |
Maya crashes when using 3D Paint Tool on NURBS MAYA-96646 |
polyPlatonic, PolyDisc, polySuperShape, and PolyGear unavailable in batch mode MAYA-97425 |
Select > Inverse for NURBS CVs clears the selection MAYA-97231 |
Lag when selecting multiple large meshes while UV Editor is open MAYA-97493 |
Long pause when selecting a large number of small meshes while the UV Editor is open MAYA-97472 |
When replicating children of LOD_Group with inputConnections set to True, grandchild nodes are not duplicated MAYA-96586 |
art3dPaintCtx exportfilesave fails to export attribute map MAYA-94548 |
Boolean operations create invalid geometry causing Maya to crash MAYA-96623 |
Mirror Offset does not work MAYA-96639 |
Maya does not recognize polydisc node in prompt mode MAYA-96141 |
Crash while deleting Components on instanced Objects (with display of border edges on) MAYA-98277 |
Poly Mirror not working if "Cut geometry" is on and "Offset" is 0 MAYA-97950 |
Rendering |
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Light editor state becomes corrupt if referenced lights are deleted in the referenced file MAYA-89343 |
Maya: Crash on import of Maya scene with legacy render layers enabled MAYA-96325 |
UI |
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Save As path in File Dialog is not the path of the file opened anymore MAYA-97725 |
UI : field colors of non-keyable attributes are hard to read MAYA-89968 |
Unable to re-dock toolbox(windows) without resizing. (Please see Notes section below for more details on this fix) MAYA-97252 |
MayaQWidgetDockableMixin the close event is never triggered when closing the window. MAYA-94300 |
Accessing freed memory when exiting mayapy from static initializers and destructors MAYA-76822 |
Workspaces: "Reset Current Workspace" does not restore widgets to their original size MAYA-98160 |
Outliner lags with large number of elements (faces) expanded MAYA-97812 |
Viewport |
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Selection of objects causes continuous memory leak MAYA-96343 |
MHWRender::MIndexBuffer: Linux: wrong number reported by "ogs -gpu" when using custom buffers MAYA-97392 |
Wireframe not visible for geometry override MAYA-96642 |
Viewport 2.0 display of stereo cameraSet is incorrect MAYA-97646 |
MTextureManager always creates mipmaps MAYA-96428 |
Geometry corruption with UV Editor in Shaded Mode MAYA-97018 |
Viewport 2.0: nCloth: Connection Density Range curve from constraint node not updating MAYA-97641 |
castShadows attribute is not evaluated properly if it's connected to another attribute MAYA-97439 |
Skin-Delta Deformation Incorrect Behavior when Referenced MAYA-95858 |
Fixed broken draw and selection when plugin shape has -1 value for MVertexBufferDescriptor::offset() MAYA-96511 |
Performance issue - updateRenderItems called every frame MAYA-96556 |
Display glitch whilst modeling in the viewport MAYA-97863 |
Maya 2018 UV Editor is slow when many other meshes are in the scene MAYA-96374 |
Some UVs are only visible when you zoom out MAYA-96235 |
XGen |
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IGS LinearWire Simulation behavior incorrect MAYA-97975 |
Utility tab of XGen editor in Maya 2019 is blank MAYA-96786 |
既知の問題
Foundation |
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mayapy in Maya 2018.4 not exiting with correct return code. MAYA-96273 問題: mayapy exits with the wrong return code Maya 2018.4でMaya exitコードはstandalone.uninitialize()をコール無しでexitする場合クラッシュする可能性があるために変更されました。Mayaは直接Python exit()ファンクションを実行した場合exit codeを感知しません。そのためシステムのexitをパスすることができません。 この問題を回避するにはMayaを終了させる際にexitの正しいエラーコードとコールバックを走らせてください 又は以下の手法でも回避できます。 環境変数MAYA_NO_STANDALONE_ATEXITに1をセットしてください。Maya 2018.4以前の様に動作します。 |
Rendering |
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Maya 2019.1でMtoA 3.2.0を使用している場合Arnold Renderview実行時にライトを隠したり、出したりするとクラッシュする可能性があります。 解決策:MtoA 3.2.1をご使用ください。 こちらからダウンロードできます。https://www.arnoldrenderer.com/arnold/download/ |
UI |
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Unable to re-dock toolbox(windows) without resizing. MAYA-97252 Centos7(Centos 7.4.1708とKDE 4.14.8)を使用している場合、Mayaのツールボックスをアンドックできないようにしているかのように、ウィンドーをドックできないことがあります。 解決策:環境変数MAYA_WORKSPACES_ALWAYS_SHOW_TABに1をセットしてください |
Crash on Maya startup when encountering OpenCL initialization errors. MAYA-92488 解決策:下記のように実行してください Intel OpenCLドライバーをアンインストール(コンパネのプログラムと機能から) 2. レジストリ―を編集: HKLM\SOFTWARE\Khronos\OpenCL\Vendors (for 64-bit applications). これらレジストリ―キーはREG_DWORDをそれぞれのOpenCLプラットフォームで持っています。もしREG_DWORDの値を0から1に変更するとプラットフォームには値が含まれません。アドバンテージとしてはいつでも1から0に戻すことができます より詳細な情報はICD loader extension をご覧ください: https://www.khronos.org/registry/cl/extensions/khr/cl_khr_icd.txt 又はこちら: https://software.intel.com/en-us/forums/opencl/topic/705036 3. Maya.env に次のラインを追加します: MAYA_DISABLE_OPENCL=1 |
*上記価格は年間契約の場合の1ヶ月あたりのオートデスク希望小売価格(税込)です。